E-Sim Wiki
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== Using weapons ==
 
== Using weapons ==
   
During a fight, select which weapon you wish to use from the fighting menu before clicking 'Fight!'/'Berserk!'.
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During a fight, select which weapon you wish to use from the fighting menu before clicking 'Fight!' (or) 'Berserk!'.
 
[[File:Fighting Menu-Weapons.png |center|600px]]
 
[[File:Fighting Menu-Weapons.png |center|600px]]
   
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Weapons are produced using Weapons Company, and the quality of the weapon depends on the Company's quality.
 
Weapons are produced using Weapons Company, and the quality of the weapon depends on the Company's quality.
 
The raw material used is [[Iron|iron]][[File:Iron.png|52x52px]] .
 
The raw material used is [[Iron|iron]][[File:Iron.png|52x52px]] .
The ammount needed to produce 1 piece of weapon is explained in the table bellow, for each Quality.
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The amount needed to produce 1 piece of weapon is explained in the table bellow, for each Quality.
   
 
[[File:Weapon1.png|centre|thumb|500x500px]]
 
[[File:Weapon1.png|centre|thumb|500x500px]]

Revision as of 13:16, 25 August 2015

Weapons in general Weapon

Weapons are used to increase damage in a battle. A weapon can be used only once, after which it is destroyed.


Buying weapons

If you do not have the means of producing your own weapons (e.g. by owning a weapons company), you can buy them on the product market.

Market Place-Weapons

Simply follow these steps: Market » Product Market » Select Weap.(1) » Choose the Country(2) from wich you whould like to buy them » Choose the quality(3) » Click on View offers » Buy the required amount

Using weapons

During a fight, select which weapon you wish to use from the fighting menu before clicking 'Fight!' (or) 'Berserk!'.

Fighting Menu-Weapons
Weapon quality Damage modifier
Unarmed -50%
Q1 20%
Q2 40%
Q3 60%
Q4 80%
Q5 100%

Producing weapons

Weapons are produced using Weapons Company, and the quality of the weapon depends on the Company's quality. The raw material used is ironIron . The amount needed to produce 1 piece of weapon is explained in the table bellow, for each Quality.

Weapon1
Quality Iron units required Productivity required Damage
Q1 2 2 +20%
Q2 4 4 +40%
Q3 6 6 +60%
Q4 8 8 +80%
Q5 10 10 +100%